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New controls permit you to share part properties and part names in addition to the model graphics for more detailed reviews. You can easily arrange components in exploded views for drawing creation and quickly create powerful and expressive animations. Snapshot views allow you to capture specific model and camera arrangements for use in drawing views and raster image outputs.

A new timeline-based story panel makes it easy to control and edit assembly sequences or movement. You can change the duration or order of actions appearing in an animation. Select design view representations, model properties, and attachments to include. Create a custom 3D PDF template to change arrangement of exported elements in the output files.

You can also redefine the base point for your body or feature set. The default uses the intersected profile center for the base point. You can now pattern features or bodies on sketch points defined in a 2D or 3D sketch. Optionally, you can redefine the Base Point or pick Faces to orient the pattern. You can now select curves and points to shape the patch.

Ruled Surface The Angle option is added to all ruled surface types. The Sweep surface type is renamed Vector and now supports both edge and sketch selection. Previously, you had to select closed profiles one at a time. This new interactive dialog box allows you to view feature dependencies from directly within your part. In the Relationships dialog box, select the icon to switch to a Selected view. Select the icon to access the Edit Feature dialog box.

These features include: Sketches Shared sketches Axes Planes Points To access the Relationships dialog box and viewable feature dependencies: Model browser: Right click the feature node in the model browser to display the context menu and select Relationships Part File Template View representations in the part file template are enhanced to make it simple to document your design.

The part file template now contains the following view representations: Master locked Isometric default Front Top Right Tip: Make sure that you activate the correct View representation before you change the default Home, Top, or Front assignments. A punch tool whose shape extends beyond the boundary of the flat pattern can now have its definition overridden to display as a center mark or sketch without error.

A legacy flat pattern punch override continues to display an error until the flat pattern is deleted and recreated in Inventor Corner Relief The options Round Tangent , Round Vertex , and Square Vertex are added to corner reliefs to provide more placement solutions. This new option lets you unfold certain types of punch features.

You must specify the unfold option in both places to unfold the punch shape. Unfolding is limited to ifeatures that can be unfolded if they were created as normal sheet metal features. Deformed shapes, such as stamped bosses and louvers, cannot be unfolded. The Corner Round dialog box is now resizable and persists throughout your session. You can copy and paste entities in the same 3D sketch or between 3D sketches.

Tip: The geometry is pasted in the same location as the source geometry. You can move the geometry after you paste it.

Drag geometry Previous releases supported dragging geometry by endpoints and center points only. You can now drag a 3D sketch entity by selecting any part of the geometry. Equal: Constrains selected arcs and lines to the same length. Delete Constraints is added to the context menu.

Draw Curves Directly on a Face Curve on Face: You can create an interpolation 3D spline on a part face by directly sketching it in place. Curve creation supports snapping to vertices and edges, constraints, point insertion and editing, curvature display, and so on. Draw on plane: Click a plane on the space indicator to draw on a plane. The new 3D Transform command provides a robust set of geometry manipulation tools. Use the new command to freely or precisely move or rotate the geometry.

You can also set options to reorient the triad or manipulate the geometry based on the World, the current View, or the Local coordinate system. Select one or more components in the graphics window or browser and then: Right-click and select Transparent from the context menu. Select iproperties from the context menu to open the dialog box. Click the Occurrence tab, and then select the Transparent check box.

The browser nodes now display the following information: Dependent source component names now display in the reference browser node. The source dependency is illustrated by the following icons: Edge Face outer and inner boundaries of face are projected Loop Sketch geometry DWG geometry Cross-Part Reference – Occurrence Path displays a useful tooltip when you mouse over the node. Break Link is available from the browser node.

In a part file, right-click the Reference node in the browser and select Open Parent Assembly from the context menu to examine cross-part references in the assembly file the reference was created in. Select Open References to open the part the reference was created from.

In addition to References in a sketch, the same functionality is available for adaptive work features for copied objects. Support for Multiple Intermediate Point Creation on Flexible Hoses with Fittings Two new context menu options, Offset Point, and Intermediate Point, allow you to create multiple intermediate points when you route a flexible hose with fittings.

You can place one fitting, construct the hose, and finish by placing the second fitting. You can also place both fittings and construct the hose switching between Intermediate Point and Offset Point commands.

The new Show Violations dialog box displays a tree view of spline segments where bend radius violations occur. Selecting a node in the dialog box highlights the corresponding segment in the graphics window. Scrolling is no longer required to read the entire Name, Family, Standard, or Appearance information.

Tube and Pipe Authoring: Now resizable, the width of the dialog box also increases when over seven connection numbers are added. Additional Productivity Enhancements The context menu option, Change Fitting Diameter, available for fittings in rigid routes starting in Inventor , is now available for fittings in a flexible hose run. You can select one or more fittings in a flexible hose run and change the diameter for all selected fittings. New context menu options, Change Size and Edit Connection are available when placing a fitting into an existing route.

New context menu option, Delete All Connections, is available when you select multiple Tube and Pipe components. Use the spacebar to flip fitting connections on a Tube and Pipe fitting within a run that does not contain any routes. The default focus in the Connect Fitting dialog box is now set to OK.

In an active route, you can now multiselect and delete a selection of multiple work features that were added as Included Geometry. Migrate Presentations Created in Previous Versions All information from your old presentation files is automatically migrated to a new version. Exploded views are converted to snapshot views. All tweaks and other model and camera settings are preserved. Animations Task Sequences are converted to storyboards.

Tasks are converted to animation actions and added to the timeline. Create a Presentation You can create a presentation file based on a default or custom template. You specify the model on file creation, or you can insert the model to an existing IPN file. A presentation file includes scenes. Each scene is based on a specific source model and set of model representations. A scene stores snapshot views and animation storyboards.

Tweak Components Use the Tweak Components command to move or rotate components. Tweaks are saved as actions to the animation timeline, and listed in the Tweak folder in the browser.

Add Trail Lines for Tweaked Components To create trail lines, on the Tweak Components minitoolbar, select a trail option from the list. All Components is selected by default. To hide a trail, right-click a trail line, and click Hide Trail Segment folder, right-click a component, and click Hide Trails. Current or All. Or, in the browser, Tweak Set Component Visibility and Opacity To set component visibility, select the component, right-click, and click Visibility. You can change the visibility and opacity setting in a snapshot view, or save the change as an action to the storyboard.

To create an action, move the playhead to the desired position on the storyboard timeline first. To change the initial setting for a storyboard, move the playhead to the Scratch Zone. Snapshot views can be linked to the timeline or independent. Snapshot views are used to create drawing views or raster images of a model. Create Animations An animation consists of a sequence of actions positioned on the timeline.

You can create the following types of actions: Move component, rotate component, change component visibility or opacity, and change camera position. Animations can be published as videos. Change Position of Camera Use commands on the Navigation toolbar to change the view of the model. The camera setting is not saved automatically. To change camera position in a snapshot view, edit the snapshot view, and click Update Camera.

To save a camera position to an animation, place the playhead to the desired position on the timeline, and click Capture Camera. A camera action is added to the timeline. You set the publishing scope and other output options. By default, cut edges are displayed as smooth lines. Under Default Cut Edges, select Jagged. To override the setting for a specific section view, select Jagged in the Section View dialog box, or in the Edit Section Properties dialog box.

Column headings wrap to a minimum width to accommodate the largest word in the column. Table headings wrap to the minimum width of the included columns.

Tip: Legacy drawings, when first opened, continue with the legacy behavior. To change a table to include the new functionality, open the Edit Table dialog box and click OK to allow for text wrapping. When the Adjust QTY checkbox is enabled, the option quantity in a parts list adjusts according to the visibility of the items in the design view. Easily manage layer styles and line types. The AutoCAD layer styles and line types are imported into the drawing file.

Use the Styles Editor to manage the layers and line types as needed. Changes made to the DWG underlay geometry in the corresponding Inventor file associatively update in the drawing file. Cropping allows you to focus on the relevant design area when you are working with a large DWG file.

Underlay geometry cropped in a part file displays as cropped geometry in a drawing view of the part file. Add constraints and joints to cropped underlays in an assembly file. For example, if you place a DWG underlay on the corner of a model, and then change the location of the corner of the model, the location of the DWG underlay updates associatively. The changes you make with the Translate command are now also associative. Re-establish associativity with legacy files: The associativity that exists in a DWG Underlay Inventor part or assembly file is not maintained when you open the file in Inventor Use the Redefine command to re-establish the associativity.

References now have a robust level of associativity. Inventor enabled support for multithreading. Multithreading allows Inventor to use multiple processors if the hardware you are using uses a multi-core processor.

As a result, performance is increased when working on files from other CAD systems. Inventor provides more support for multithreading in import workflows, which results in increased performance and faster updates.

Importing a STEP file as Reference Model maintains a link to the selected file which enables you to monitor and update as the model changes. Additional enhancements: Override values entered in the iproperties dialog box display as blue. Revert the value back to the original value using the new context menu option, Value From Source. Override values display in the Bill of Materials. Large mesh files may import slowly.

Color is not currently supported. Create faces from mesh facets using the Fit Mesh Face command. Select a mesh facet and the face type you want created, or accept the Auto Fit option, and a preview of the surface appears.

Click Apply and the face is created. Use the Constrain and Assemble commands to create relationships between meshes and between mesh and solids or surfaces. Add work features using mesh as input for workplanes, axes, and points. Use the Measure Distance and Angle commands with assorted mesh inputs: faces, edges, vertices, and inferred mesh axes, center points, and middle points.

Measure Distance and Angle between a mesh component and an assembly feature is not currently supported. Load Express is supported. Visual Styles are supported for mesh components. When you export an Inventor model, selected design view representations are converted to model views and placed in the 3D PDF file. Use 3D navigation tools to manipulate with the model views. A 3D PDF template file specifies arrangement of exported elements.

You can create custom 3D PDF templates and use them to export your models. Design Share owners can now manage Design Shares directly inside of Inventor. You can also move the Connected Design entry button back to its default position using the new context menu on the Connected Design entry button.

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The information contained herein is for the personal use of the reader and may not be incorporated in any commercial programs, other books, database, or any kind of software without written consent of the publisher. Making copies of this book or any portion for purpose other than your own is a violation of copyright laws. The author and publisher make no representations or warranties with respect to the accuracy or completeness of the contents of this work and specifically disclaim all warranties, including without limitation warranties of fitness for a particular purpose.

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It is the most widely used CAD software. The commands and concepts introduced by AutoCAD are utilized by other systems. Autodesk Inventor as a topic of learning is vast, and having a wide scope. It is package of many modules delivering a great value to enterprises. It offers a set of tools, which are easy-to-use to design, document and simulate 3D models. Using this software, you can speed up the design process and reduce the product development costs.

It is aimed for those with no previous experience CAD. Each chapter has components explained with the help of real world models. This book is written for students and engineers who are interested to learn AutoCAD and Autodesk Inventor for designing mechanical components and assemblies, and then create drawings.

The user interface and terminology are discussed in this chapter. You will create simple drawings using the drawing tools. Chapter 3 , Drawing Aids , explores the drawing settings that will assist you in creating drawings. Chapter 4 , Editing Tools , covers the tools required to modify drawing objects or create new objects using the existing ones.

Chapter 5 , Multi View Drawings , teaches you to create multi view drawings standard projection techniques. Chapter 6 , Dimensions and Annotations , teaches you to apply dimensions and annotations to a drawing. Chapter 7 , Parametric Tools , teaches you to create parametric drawings. Parametric drawings are created by using the logical operations and parameters that control the shape and size of a drawing.

Chapter 8 , Section Views , teaches you to create section views of a component. A section view is the inside view of a component when it is sliced. Blocks are group of objects in a drawing that can be reused. Attributes are notes, or values related to an object. Xrefs are drawing files attached to another drawing. Chapter 10 , Layouts and Annotative Objects , teaches you create layouts and annotative objects.

Layouts are the digital counterparts of physical drawing sheets. Annotative objects are dimensions, notes and so on which their sizes with respect to drawing scale. Chapter 11 , Templates and Plotting , teaches you create drawing templates and plot drawings. Chapter 12 , 3D Modeling Basics , explores the basic tools to create 3D models. Chapter 13 , Solid Editing Tools , covers the tools required to edit solid models and create new objects by using the existing ones.

You will design a floor plan and add dimensions to it. Chapter 1 introduces Autodesk Inventor. Chapter 2 takes you through the creation of your first Inventor model.

You create simple parts. Chapter 3 teaches you to create assemblies. It explains the Top-down and Bottom-up approaches for designing an assembly. You create an assembly using the Bottom-up approach. Chapter 4 teaches you to create drawings of the models created in the earlier chapters. You will also learn to place exploded views, and part list of an assembly. Chapter 5: In this chapter, you will learn additional modeling tools to create complex models.

Chapter 6 introduces you to Sheet Metal modeling. You will create a sheet metal part using the tools available in the Sheet Metal environment.

Chapter 7 teaches you create Top-down assemblies. It also introduces you create mechanisms by applying joints between the parts. It has completed 34 years by the If you are a new user of this software, then the time you spend on learning this software will be a wise investment. If you have used previous versions of AutoCAD, you will be able to learn the new enhancements. I welcome you to learn AutoCAD using this book through step-by-step examples to learn various commands and techniques.

Windows display adapter capable of x with True Color capabilities. On the Initial Screen, click Start Drawing to open a new drawing file. Similar documents.

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Get Started Tutorials | Inventor | Autodesk Knowledge Network.Using AutoCAD and Autodesk Inventor by Networking Services – PDF Drive

The guided tutorials included in the product are a great way to get started. This core set of tutorials shows you a complete workflow. 1, Pages·· MB·3, Downloads·New! A comprehensive guide to Autodesk Inventor and Inventor LTThis detailed reference and tutorial.